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Old 04-21-2008, 02:03 AM
joeymax joeymax is offline
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Join Date: Apr 2007
Location: England
Posts: 11
3d sound

Hi there,

I was wondering how I can add 3d sound to an entire object, so that no matter where you are on that object the volume of sound stays the same.
For instance, the object could be a ground plane which you walk around, and the volume only decreases when you leave that object.

Sorry if this is really dumb, ive checked the user guide but im new to vizard.

Thanks

Code:
sound = d4.playsound('BusyStation.wav', viz.LOOP)
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  #2  
Old 04-22-2008, 10:05 AM
farshizzo farshizzo is offline
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Join Date: Mar 2003
Posts: 2,849
This is not currently possible. If you want ambient sound then you will need to use the non-3D sound features. You can manually decrease the volume of the sound as you move away from the specific area. Here is how you would create a sound object:
Code:
ambient = viz.add('BusyStation.wav',loop=True)
ambient.play()
You can also set the volume using the following code:
Code:
ambient.volume(0.5) #Set volume to 50%
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  #3  
Old 04-22-2008, 12:36 PM
joeymax joeymax is offline
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Join Date: Apr 2007
Location: England
Posts: 11
thanks farshizzo

i think ill experiement with using both 3d sound and ambient sound in my scene, that should work fine! thanks for your help
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