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Displaying screen text in 3D (Oculus Rift)
Is there an easy way to make screen text display properly in 3D? I'm using an Oculus Rift, and screen text displays double.
Currently I'm trying to work around this by using 2D text instead of screen text, but then I have to make it such that: 1. Text is always facing the user's view. 2. The text moves with the user, providing the illusion that it's screen text. And I'm still figuring out how to do these two things. |
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