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Another general (curious) Questions...
Hi again,
I've been using vizard for quite sometime now, and I must say It's a great piece of software. Big plus!!! on the functionality side. I was able to use 5dt data glove and clustering with no problem at all. Due to the nature of my position while working with vizard (3d artist - bit of scripting), I'm curious If vizard dev team would improve the program visually; a) Real Time Bloom effect? I fake this effect within blender using Yafray, bake the texture -> import into Vizard b) Real Time Global Illumination? This again, I bake in Blender using Yafray. c) Real Time soft/Hard Shadows? I bake shadows in BLender by using Yafray(again), L3DT, others. I find in Vizard that light penetrates polygons and after polygons even.. I could see light in a enclosed polygon room. Considering that Vizard actually runs on Opengl... is there a plan to give support on DirectX as well?? Is there an example how to implement CG shaders into vizard? like cg code -> vizard plugin sdk -> xxx -> xxx -> vizard? I'm asking just out of curiosity. Thanks for your time. Regards, Iwan |
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