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#1
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I think the viewpoint is colliding with the car. Stop that with the following:
car.disable( viz.COLLISION ) |
#2
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ok that's much better, thanks!
I have another problem now...if I understand correctly, there is no way to make it so that the car will collide with every other object in the world, so I would have to do it manually...is this correct? and how would I go about doing that? |
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