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Old 09-15-2004, 11:04 AM
vjonshih vjonshih is offline
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Join Date: Sep 2004
Posts: 15
Advanced/"Conditional" avatar animations

Hi there,

I was wondering -- if I, for example, have two avatars (say a man and a woman) in my world -- and I have this queue of actions for one avatar to perform (the man):

turn_left = male.turn(270)
male.act(turn_left)
word = male.speak('sound.wav', .5)
male.act(word)
turn_right = male.turn(180)
male.act(turn_right)

How would I insert a 'conditional' action that makes the other avatar (the woman) fall down (i.e. action 7) right as the man starts speaking?

Thanks in advance for your help.
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  #2  
Old 09-15-2004, 11:13 AM
farshizzo farshizzo is offline
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Join Date: Mar 2003
Posts: 2,849
Hi,

You can setup callbacks for when actions are beginning and ending. So in this case setup a callback for when an actions starts then perform whatever action you need. Here's some sample code:
Code:
def beginaction(avatar,action,type):
	if avatar == male and action == word:
		print 'The male has started speaking'

viz.callback(viz.AVATAR_BEGIN_EVENT,beginaction)
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