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Old 03-27-2009, 09:48 AM
Uttama_vizard Uttama_vizard is offline
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Join Date: Sep 2007
Posts: 60
Handling of .jpg files

Hello,

I am facing a typical problem in texturing using .jpg files.
As an example, I am first calling an area and then trying to add a texture so as to simulate a different situation.

import vizinfo #For info box
import viztask #For wait time
import vizmat #Matrix in v2.0
import vizact
import math
viz.go()
room = viz.add('panorama.ive')
#Add a texture.
sky = viz.addTexture( 'hall1.jpg' )
#Apply the texture to the object.
room.texture( sky )

Now, I am copying the picture and pasting it to paintbrush, where I am changing the pixel dimensions of the picture and saving it as a hall1.jpg file.

Then, when I am executing my vizard file, it seems to me that the picture is coming as pasted blocks (no matter how much I increase the pixel dimensions of my picture in paintbrush) and the edges formed by pasting of the blocks is making the picture look inappropriate.

If someone can suggest me a way of overcoming this problem, it would be really great.

Thanks

Uttama
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