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Handling of .jpg files
Hello,
I am facing a typical problem in texturing using .jpg files. As an example, I am first calling an area and then trying to add a texture so as to simulate a different situation. import vizinfo #For info box import viztask #For wait time import vizmat #Matrix in v2.0 import vizact import math viz.go() room = viz.add('panorama.ive') #Add a texture. sky = viz.addTexture( 'hall1.jpg' ) #Apply the texture to the object. room.texture( sky ) Now, I am copying the picture and pasting it to paintbrush, where I am changing the pixel dimensions of the picture and saving it as a hall1.jpg file. Then, when I am executing my vizard file, it seems to me that the picture is coming as pasted blocks (no matter how much I increase the pixel dimensions of my picture in paintbrush) and the edges formed by pasting of the blocks is making the picture look inappropriate. If someone can suggest me a way of overcoming this problem, it would be really great. Thanks Uttama |
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