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Old 09-28-2016, 04:31 AM
rajnishv rajnishv is offline
Join Date: Jan 2016
Location: Kalina,Sanatcruz(East),Mumbai,Maharashtra,India
Posts: 94
Smile Creation of realistic water simulation

Hi Jeff,
I am creating a demo for a client,in which ,the environment has a shower from where the water will fall from up to down when the view point reaches below the shower in that proximity range.
I tried using basic effects,but no breakthrough.

Pls assist me how to proceed to get the realistic water simulation.

Pls see to the Video link which i need:

Jeff,i have some questions.

1)Is there any code or effects or shaders or any concept in vizard,from which we can get the actual 3D realistic water simlulation.
2)Is there any software to make these actual 3D realistic water simlulation,that supports vizard(After exporting from the 3rd Party Software)

Waiting for your reply.

Thanx & Regards:
Mr.Rajnish Vishwakarma
Xenium Digital Pvt.Ltd,Mumbai

Last edited by rajnishv; 09-28-2016 at 04:40 AM.
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Old 09-28-2016, 01:25 PM
Veleno Veleno is offline
WorldViz Team Member
Join Date: Sep 2005
Posts: 148
Hi Ranjish,

Vizard doesn't currently have a built in way to simulate water. While a shader could be written, I'd imagine it would need to be done from scratch. Jeff should be able to fill you in better on that.

The way we'd typically handle this from the art side is to use UV animation. Here's a recent example saved out in Max 2015 format. Let me know if you can't read it and need a different version:
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