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Old 12-06-2015, 02:39 PM
lklab lklab is offline
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Join Date: Mar 2015
Posts: 20
how to have random animations play one after the other?

Im trying to make an animated tree but I dont want the rustling to be too predictable. I was thinking of having a few "idle" animations that would randomly play one after the other. What would be the best way of doing this?

Also I need to be able to interrupt the looping idle animations to play a strong wing animation then go back to the loop.

currently I have this:
while(True):
print(count)
x = random.randint(0,3)

if(x==0):
tree3.state(1)
yield viztask.waitTime(2)
if(x==1):
tree3.state(1)
yield viztask.waitTime(2)
if(x==2):
tree3.state(5)
yield viztask.waitTime(2)
if(x==3):
tree3.state(6)
yield viztask.waitTime(2)

but this causes it to stutter since the animation changes in the middle of another.

using tree3.addAction(vizact.animation(3)) would solve this problem, but then I'm not able to play the stronger rustling animation.
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