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Hi,
I'm having a problem with far clip plane setting in Vizard. We Loaded a scene with a high number polygon (about 65,000+ polys), We have performance increase as the camera goes past the terrain, or, looking away from the terrain. But, we don't have performance increase when the camera is looking onto the terrain, with a close 'far-clip plane'. The far clip plane doesn't seem to work, but the near clip plane and the side seems to work fine. Do I need to do something else to get the far clip plane to work? Regards, Iwan |
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