WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 03-27-2007, 07:19 PM
S.Telemaque S.Telemaque is offline
Member
 
Join Date: Feb 2007
Posts: 5
Unhappy Texturing avatar head : same problemes

Hi Tobin,
Thanks for answering my request. But it still don't work ! Yes PeopleMaker is in my workflow, by the way there's it :
3DMenow (creating heads) -> 3DSMAX (for VRML97 format) -> PeopleMaker (for adding morphs + *.vzf files) -> vizard R3.
There is no way to select the mouth portion within Peoplemaker... either in 3DS max (to mush work to select each polygone from the inside head...). How do you create your avatar heads to switch them in vizard ? My goal is to create animated heads to put them on avatar body of vizard... By the way do you use cal3D to export your avatars to vizard ? If to, how do you export them, on which format files (mesh, textures, skeleton -> biped or bones?, animation) ?

Thanks for your help.

Sondja Télémaque.
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 09:22 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC