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Old 09-12-2006, 09:47 AM
JvdBosch JvdBosch is offline
Join Date: Sep 2006
Posts: 36
Collision with avatars and scene not working


I import a scene from OSG (.ive file) into Vizard 3.0 and want to have avatars walking around in it. I have it working, but it takes to much calculation time, so I'm trying to make it better. It works fine with viz.intersect (calculating an intersection between the avatar and x meter in front of it), but I would like to use physics (hoping it would bet easier on the CPU).
I tried this method:
I assigned a collidemesh to the objects of the imported scene, which I want the avatars to collide with. The avatars have an avatar.collidebox around them, with the collision notify on.
I assigned an event which is triggered by a collision (like in the tutorial). But the avatar does not collide with the scene....

What am I doing wrong??
Any ideas??
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