#1
|
|||
|
|||
Trouble Exporting to .ive
I have several models I am currently working on in 3d studio, and I am having trouble consistently exporting models with textures.
I am using Vizard 3 and I have the OSG exporter for max off this site. The weirdness is that sometimes I export an .ive file and everything is great, but the next time the model will not have any textures on it. I can tell immediately when it goes wrong because the exporting process in max is too quick and the .ive file is way too small. I figure that SOMETHING has to be different, but I can't figure out what it is. Has anyone come across this before? Is there a location I should be putting both the textures AND exporting the model? I am a total noob to vizard, but I am very good with max. |
#2
|
|||
|
|||
Problem solved.
|
#3
|
|||
|
|||
What did you do?
|
Thread Tools | |
Display Modes | Rate This Thread |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
How to edit .IVE files | michelcm3 | Plug-in development | 3 | 07-12-2007 10:37 AM |
.osg and .ive exportation | rbazelais | Plug-in development | 0 | 05-03-2007 01:54 PM |
trouble with winviz.exe | bnord | Vizard | 4 | 09-21-2006 05:22 AM |
Exporting from Maya to Vizard | jfreeman | Vizard | 2 | 06-30-2005 03:14 PM |
multiple timer trouble | exhale | Vizard | 2 | 04-26-2005 01:21 AM |