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Old 06-28-2005, 11:34 AM
marcoleon marcoleon is offline
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Join Date: Jun 2005
Posts: 17
importing avatars with cal3d

I followed the instructions, but Vizard doesn't recognize the bones or the materials or the mesh from my .cfg file. Does it have anything to do with my using .cmf, .crf, and .csf files instead of the ones in the avatars included in Vizard?

This is the error message I get:

**************************************************
****************************
* VIZARD 2.51c *
* *
**************************************************
****************************

Loading File: tut_ground.wrl
Loading File: Masha.cfg
cal3d : Incompatible file version in loader.cpp(711)
cal3d : Invalid handle as argument in coremodel.cpp(552)
cal3d : Invalid handle as argument in coremodel.cpp(516)
cal3d : Invalid handle as argument in coremodel.cpp(516)
cal3d : Invalid handle as argument in coremodel.cpp(516)
Model::create: ERROR: Can't create a model. Most probable reason is that the core doesn't have any data.
Model::stop: ERROR: The model doesn't have a mixer
cal3d : Invalid handle as argument in skeleton.cpp(103)
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