WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rating: Thread Rating: 3 votes, 5.00 average. Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 11-04-2007, 04:16 AM
v-jbinney v-jbinney is offline
Member
 
Join Date: Oct 2007
Location: Stanford, CA
Posts: 7
Question Multiple Mesh Avatar Texturing

Hi Farshizzo,

I'm using several complete-character avatars that comprise multiple meshes. When using the avatar.texture command, I should be able to select which mesh I want to change. However, when I choose the body mesh, both the body and the hair meshes receive the new texture. When I choose the hair mesh, nothing happens. Here is the code I am using:

Code:
blink = viz.add('blink.tga')
body = 'mesh_01.CMF'
avatar.texture(blink, body)
I have also tried
Code:
avatar.visible(0, body)
but neither mesh disappears.

What do I need to do to make the texture only apply to one mesh?

Thank you so much,
Joseph
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
avatar mesh weighting? michaelinTX Vizard 3 07-11-2007 01:11 PM
Texturing Avatar head problems S.Telemaque Vizard 0 04-01-2007 10:01 PM
Texturing avatar head : same problemes S.Telemaque Vizard 0 03-27-2007 07:19 PM
Problems Texturing avatar head S.Telemaque Vizard 3 03-27-2007 07:18 PM
Texturing an avatar head VAmanda Vizard 7 10-12-2006 01:58 PM


All times are GMT -7. The time now is 07:25 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC