#1
|
|||
|
|||
vizinput disables keyboard?
OK another weird one... We are finding that after a script executes vizinput.choose (or vizinput.input), the keyboard is disabled so that any keydown events (including ESC) don't get detected. For example, the following code works just fine until the commented line is un-commented:
Code:
import vizinput import viz import vizshape import vizact def setVisibility(blah): theball.visible(blah) viz.go() #vizinput.choose('blah', ['fsdg','sd']) theball = vizshape.addCircle() theball.setPosition(0,0,4) vizact.onkeydown('n', setVisibility, viz.TOGGLE) |
#2
|
|||
|
|||
The vizinput dialogs create a blocking action which will halt rendering and events. If you want the user to make selections while the script runs normally you can use one of Vizard's other GUI libraries. Does this work for you?
Code:
import vizinfo import viz import vizshape viz.go() info = vizinfo.InfoPanel('Press n to toggle visibility of the ball') dropdown = info.addLabelItem('blah',viz.addDropList()) dropdown.addItems(['fsdg','sd']) theball = vizshape.addCircle(pos=[0,1.5,5]) vizact.onkeydown('n', theball.visible, viz.TOGGLE) |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
vizinput module missing | whaleeee | Vizard | 1 | 02-05-2013 11:30 PM |
User keyboard input without halting the program | Zhi | Vizard | 2 | 06-23-2011 12:53 PM |
Keyboard shortcuts for debugging | kopper | Vizard | 6 | 03-25-2011 05:23 PM |
Question about input from virtual keyboard. | yyang | Vizard | 4 | 12-23-2008 12:25 PM |
On Screen Keyboard | betancourtb82 | Vizard | 14 | 10-03-2006 12:38 PM |