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Hi,
I am trying to accomplish the same result as in the vizard documentation: Vizard 5 » Content Creation » 3D Models » 3ds Max Workflow » Shader Effect But if following the description the result differs. For example, the bump map attached to the bump slot in 3dsmax seems to get mixed into the diffuse color instead of generating the bump effect within vizard. (color turned bluish) I would like to see the code which was used to generate the result as shown in the documentation. Kind regards, Sebastian |
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3dsmax, documentation, effect, shader |
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