number of textures to load
Hi,
I use Vizard version 2.5 on a PC with NVidia Ge Force Quadro (64 Mb Video RAM). When I import a single wrl file of a little virtual city of 30 buildings (the wrl file is associated with 30 different textures 512 x 512) the motion of the viewpoint initially is not smooth (there are a lot of jumps). It is necessary to make a complete rotation to eliminate this problem. I think that here there is a problem in loading many textures at the same time during rotation. Must I reduce the number of textures to load or there is a way to load all textures from start ?
L
|