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  #1  
Old 07-31-2013, 05:37 AM
CompSci CompSci is offline
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WxPython & Vizard Issue

Hello,

Are there any specific instructions or codes needed to run wxPython code with Vizard code? WxPython works fine when I run the code on it's own but when I run the codes together it does not work.

Thanks
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  #2  
Old 07-31-2013, 05:49 AM
CompSci CompSci is offline
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Quote:
Originally Posted by CompSci View Post
Hello,

Are there any specific instructions or codes needed to run wxPython code with Vizard code? WxPython works fine when I run the code on it's own but when I run the codes together it does not work.

Thanks
Hello,

Are there any specific instructions or codes needed to run wxPython code with Vizard code? ** The codes work fine when I run them on their own but when I run the codes together it does not work.

Thanks
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  #3  
Old 07-31-2013, 09:01 AM
farshizzo farshizzo is offline
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Can you be specific about what exactly does not work? Are you getting any error messages? Have you tried the wxPython sample in our knowledge base:

http://kb.worldviz.com/articles/72
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  #4  
Old 08-05-2013, 07:47 AM
CompSci CompSci is offline
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Quote:
Originally Posted by farshizzo View Post
Can you be specific about what exactly does not work? Are you getting any error messages? Have you tried the wxPython sample in our knowledge base:

http://kb.worldviz.com/articles/72
Thanks for the link. The code from the knowledge base is viz.embedded. It embeds' Vizard into wxPython and runs using wxPython. I am looking for a code that will allow me to add a wxPython created GUI element (scroll bar) to a Vizard panel. I want to be able to run using Vizard. Do you know how I would do that?

Thanks again!
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  #5  
Old 08-05-2013, 02:31 PM
Jeff Jeff is offline
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Items added to a vizdlg panel must be Vizard node3D objects. The wxPython libary has its own objects for grouping controls.
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  #6  
Old 08-06-2013, 04:38 AM
CompSci CompSci is offline
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Quote:
Originally Posted by Jeff View Post
Items added to a vizdlg panel must be Vizard node3D objects. The wxPython libary has its own objects for grouping controls.
Ok, thank you.
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