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  #1  
Old 05-08-2013, 01:17 PM
nkinerd nkinerd is offline
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Join Date: May 2013
Posts: 6
Weird colors exporting OSGB from 3DS

Hi,
New here. Trying to export some textures to Vizard with the OSGB plugin. However, when using the plugin to export, my textures become all psychedelic. I've attached some SS of what the textures look like and my export options in 3ds with the OSGB plugin. If anyone has any suggestions, I'd gladly accept them

I've tried several ways adjusting lots of options in the exporter to no avail. Also swapped out several textures. Anything with a bitmap in the diffuse channel seems to be affected.

From Left to right the attachments are:
Weird texture as it exports, exporting options part 1, part 2, and lastly the original texture image.
Attached Thumbnails
Click image for larger version

Name:	OSGBExportProblem.jpg
Views:	424
Size:	46.5 KB
ID:	593   Click image for larger version

Name:	OSGExport1a.jpg
Views:	425
Size:	67.3 KB
ID:	594   Click image for larger version

Name:	OSGExport1b.jpg
Views:	429
Size:	95.1 KB
ID:	595   Click image for larger version

Name:	Wallpaper-style-minimalism-door-design-door-lights-walls-wall.jpg
Views:	1177
Size:	855.9 KB
ID:	596  
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  #2  
Old 05-09-2013, 01:30 PM
nkinerd nkinerd is offline
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Join Date: May 2013
Posts: 6
So maybe it is a problem with vizard 4.0 compatibility with either OSGB format and 3ds 2014, or just general compatibility with 3ds 2014

I tried exporting the files as OSG instead of OSGB and so far the non binary format, OSG seems to work ok. Not sure if I should put this into a ticket or just use OSG until 3ds 2014 and vizard 4.0 become more compatible with each other.
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  #3  
Old 05-09-2013, 03:53 PM
farshizzo farshizzo is offline
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Join Date: Mar 2003
Posts: 2,849
I am not able to reproduce the issue using the sample image you provided. Would you mind creating a zip file containing the max file and related images and uploading it to our support team ( http://upload.worldviz.com/ )?
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