WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #6  
Old 01-05-2017, 12:31 PM
willpower2727 willpower2727 is offline
Member
 
Join Date: Feb 2015
Posts: 39
Update: I was able to get some very high quality results by reducing the size of my object, originally it was 500 units long, making it hard for the renderer to bake onto. Even by cutting the size in half it looks superb. Thanks!
Reply With Quote
 

Tags
3ds max, 3dsmax, baking, osgb export, rendering, texture


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 03:49 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC