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#1
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Wait for an audio file to end playing until new action possible?
Hi all
I'm playing a sound file in my VR. While it's playing I want all onkeydown events to be disabled. Is this possible somehow? Thanks a lot Josh |
#2
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I would make use of a variable 'audioPlaying = True/False' that's being checked everytime a key-event occurs.
snippets: (I use self here since I think in classes/objects) Code:
def playAudio(self, file): self.audioPlaying = True ..code to start audio Code:
def onkeydown(self, key): if not self.audioPlaying: ... handle keys else: print "audio playing, so keys are disabled" Code:
viz.callback(viz.MEDIA_END, self.audioEnded) def audioEnded(self, e): self.audioPlaying = False |
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