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  #1  
Old 06-18-2004, 08:26 AM
JRichizzle JRichizzle is offline
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Join Date: Mar 2003
Location: Houston, TX
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The effect of lighting on performance

In my worlds, I have lighting effects embedded in the VRML files that I exported from 3dsmax.

Does Vizard prefer to use its own lighting? I.e. is there less of a hit to performance when implementing lighting through Vizard as opposed to VRML?
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  #2  
Old 06-18-2004, 10:40 AM
farshizzo farshizzo is offline
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Hi,

Actually, Vizard ignores vrml lights, so you'll need to create it in your script. There shouldn't be a huge performance hit when implementing lighting, unless you have a really high polygon scene.
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