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Old 03-10-2008, 02:10 PM
Uttama_vizard Uttama_vizard is offline
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Join Date: Sep 2007
Posts: 60
Adding of geometry to a face

In my application, I am using Avatars with heads different from the heads coming with Vizard. So far as the geometry is concerned, my heads possesses geom_0 (the mouth portion of the face) and geom_1 (the entire face). Is there any way, I can add geom_2 to specify the eyes, so that it is easy for me to utilize features such as "follow the gaze" as mentioned in the help file which comes along with the vizard.

Thanks in advance for the valuable suggestions.

Uttama
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Old 03-10-2008, 03:38 PM
farshizzo farshizzo is offline
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Join Date: Mar 2003
Posts: 2,849
The example face that comes with Vizard was created with 3DMeNow 2.0. This version has an option to separate the eyes from the rest of the face when exporting.
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