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Complete Characters and 3d Max
Hi, I've got the complete characters packet but I'm having trouble exporting the avatar in vizard.
I open the .max with 3dMax studio 2014, I create my animation and then I export it using the Cal3D plug-in, I create my file cfg and when I load the avatar on vizard I've got two problem: 1- When I excecute my code: I've this "Warning: Material::setShininess() of 6400 is above permitted maximum, clampping to 128." 2- If I open the avatar in the vizard inspector I can see the animation and the mesh but not the texture. I tried to search everywhere but I found nothing. Can you help me? |
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3dmax, cal3d, export |
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