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Head mesh indirection
Hello,
I am trying to make an avatar head disappear. I would like to use the 'head_mesh' that is defined to allow setFace to make a head invisible, but an avatar.visible(viz.OFF, 'head_mesh') does not work. I also tried getting the meshes from getMeshList(), but that seems to return strings. How do I access the mesh to make it invisible? Thanks, Christian |
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