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Collision detection between objects
I'd like to detect when two objects collide so they stick together (e.g., robot hand grabs object). With v2.53 I've been using the following
<node3d-1>.collidemesh() <node3d-1>.collidingwith(<node3d-2>,0) # This returned a 1 if meshes intersected. I see that the syntax has changed slightly to collideMesh, is the collidingwith method still included in v3? Or is there a new way to do this? Thanks |
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