#1
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Regarding creation of a 3D Models Menu
Hi Jeff,
This is Rajnish here from Xenium,request you to assist me for the following. Problem Statement:I want to create a menu containing 3D models. This menu will get triggered on wand event(I have achieved). At run time i have to load models dynamically on wand event from the 3D menu appearing on screen. Pls assist me how to create 3D models menu,selecting a Model (small 3D model) with give me immersiveness and depth in the menu as well containg the models. Reply back jeff. |
#2
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In the following example, each model is added to a sub-panel on the main vizinfo panel. Each time one of the sub-panels is selected, a model is added to the world:
Code:
import viz import vizinfo import vizact import vizdlg import random viz.go() piazza = viz.addChild('piazza.osgb',scene=1) avatarPanel = vizinfo.InfoPanel('Add an avatar',align=viz.ALIGN_LEFT_BOTTOM,fontSize=22,icon=False) avatarFiles = ['vcc_male.cfg','vcc_female.cfg','vcc_male2.cfg'] avatars = [] avatarPosition = [[-4.5,0,9],[-2.2,0,7.3],[-4.3,0,12],[-3,0,16.7],[4,0,21.8],[2.3,0,19.8],[4.1,0,14.7],[4.3,0,11.9],[4.5,0,9],[2.2,0,7.3]] def avatarPicked(avatar,filename): pos = avatarPosition.pop() euler = [random.randint(180,360),0,0] avatarClone = avatar.clone(pos=pos,euler=euler) if len(avatarPosition) ==0 : avatarPanel.visible(viz.OFF) print 'All the avatars have been added' for i,filename in enumerate(avatarFiles): avatar = viz.addAvatar(filename, scale=[45]*3, euler=[i*90,0,0]) avatar.addAction(vizact.spin(0,1,0,45)) avatar.enable(viz.DEPTH_TEST, op=viz.OP_ROOT) avatar.state(1) avatars.append(avatar) subPanel = vizdlg.Panel(layout = vizdlg.LAYOUT_VERT_CENTER, border= False) subPanel.setMinSize([100,0]) subPanel.addItem(avatar) avatarPanel.addItem(subPanel,align=viz.ALIGN_CENTER) vizact.onbuttonup(subPanel, avatarPicked, avatar, filename) |
#3
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Reagdring 3D Menu and Menu should look like a 3D View Perpective to any user.
Hi Jeff,
Thanx for the help for the last post. The exact way what i want to achieve a 3d menu view like this(carousel menu consisting 3D models): Pls refer below link: You may think of that instead of image there are moldes in carousel: http://www.creattor.com/files/27/389...eenshots-2.jpg I m trying my best to get it ,but there is nothing on forum. Pls assist me how to proceed. Pls give any idea. Waitinf or ur reply. |
#4
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You can use texture quads placed in the world and update their positions when selections are made. Use viz.pick to help with selections. To fix the quads to the view, set their reference frame to viz.RF_VIEW:
Code:
import viz viz.go() viz.addChild('dojo.osgb') positions = [0.3,0,1],[0,0,1.5],[-0.4,0,2] lake = viz.addTexture('image2.jpg') for position in positions: quad = viz.addTexQuad(pos=position,scale=[0.3]*3) quad.texture(lake) quad.setReferenceFrame(viz.RF_VIEW) quad.disable(viz.DEPTH_TEST) Last edited by Jeff; 03-11-2016 at 12:42 AM. |
#5
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Reagdring 3D Menu and Menu should look like a 3D View Perpective to any user.
Jeff,
Thanx a lot,for ur kind help,and because of you i am improving day by day.. Thanx for ur help.. Thanx & Regards: Mr.Rajnish Vishwakarma (Mobile Apps,Augmented Reality&Virtual Reality) Customer of World Viz:-Xenium Digital Pvt. Ltd,Mumbai |
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