WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 03-17-2007, 06:26 PM
tmcw tmcw is offline
Member
 
Join Date: Feb 2007
Location: W&M
Posts: 24
Importing from Blender and getting "real" sizes for models?

Hi,

I've luckily had that a-ha moment with Blender and I've got a accurate (though crude) model of our lab designed. Currently I'm using a conversion of 1 inch to 1 Blender unit, because I only had a standard tape measure on hand when I was designing it - but since everything is consistent, I can resize the actual model to any number of internal units.

So, being able to export to .osg (and, barely, collada), what unit conversion should I use in Blender (or scale should I use in Vizard) to get this model to be accurate? Right now I think it's around 0.060, but I'm not sure.

Any help is very much appreciated! Thanks.
Reply With Quote
 

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 03:11 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2021, vBulletin Solutions, Inc.
Copyright 2002-2018 WorldViz LLC