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  #1  
Old 05-07-2012, 01:24 PM
Darkmax Darkmax is offline
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Join Date: Feb 2010
Posts: 108
gui with wii

How can i use wii cursor with the buttons in gui?

I tried with mapping the mouse but i prefer it without changing the mouse, it there a way without messing with the mouse?
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  #2  
Old 05-08-2012, 09:31 AM
Huib Huib is offline
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Join Date: Nov 2010
Posts: 10
I don't know if you want to "mess with" the keyboard? Otherwise you could map the wiimote buttons to keys and use callbacks (for instance via vizact.onkeydown())
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  #3  
Old 05-09-2012, 01:20 PM
Darkmax Darkmax is offline
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Join Date: Feb 2010
Posts: 108
mm i donīt how i will detect when the user point out to a gui button, i tried put texquads behind the button, but when the user move this panels move, so i tried to link the planes but i could get to move the planes to correct position with post and pre functions, because the the user rotates the panels move strange but when i just move the panels are in the correct position.
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  #4  
Old 07-10-2012, 10:47 AM
Kyman2008 Kyman2008 is offline
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Join Date: Jul 2012
Posts: 19
I'm currently trying to do the same thing. Did you happen to figure it out?
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