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Hand Function
Hi Guys,
I was wondering if someone could tell me why my objects seem to rotate about a point when grabbed? I just can't seem to get a grasp on what exactly is going on with the grab hand function. Thanks This is what I have called, also attached the pdf import viz import viztracker import World # Set up tracking using the viztracker library viztracker.DEFAULT_HANDS = True viztracker.go() #Set the physics step size viz.phys.setStepSize(5) # Pass in the list of hands to the physics engine for processing import GrabHand GrabHand.GrabHandList(World.grabObjects, handlist=viztracker.getHandList(), springs=True) # Reversing the argument order causes problems |
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