WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 09-20-2006, 05:08 AM
Pastscapian Pastscapian is offline
Member
 
Join Date: Sep 2006
Posts: 13
Model sizes

Hi all,

We are creating a model for a third party who will he using Vizard to create a virtual tour. We are modeling in Cinema4D and will be converting to .OBJ for import into Vizard. We have a few questions regarding this that we can't find answers to:

Is OBJ the best format?
Is there a rocommended polygon maximum size for the total model?
Is it best to keep texture all at the same size: 512 for example?

We won't be involved in the Vizard side of thing, directly, but want to make sure we supply a model that's going to import and work fine, without too many changes to be made. It is a detailed model, and this worries me a little.

Thanks for your help.

Pastscapian
Reply With Quote
 

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 03:29 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
Copyright 2002-2018 WorldViz LLC