WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 05-14-2021, 10:14 AM
anon8hi anon8hi is offline
Member
 
Join Date: May 2021
Posts: 2
Angry steamvr movement speed

Hey,
I am working with the HTC Vive (steamvr) and trying to increase the speed of movement. In my project there is no avatar for the user, the movement increase should refer to the glasses (the MainView should do like 3 steps instead of 1).
I have already tried to embed several config files, but there was no effect. Also the values 'acceleration' and 'maxSpeed' were adjusted.
In the tracker code I have created a 'head_tracker' and then linked it in the transport code (main_transport).
Reason for this whole thing: the room is too small, so the user should do 2-3 steps instead of 1.
I would be very grateful if you could take a look at my config file. Maybe some embedding/linking to the tracker/MainView is wrong, I've no clue.
With kind regards,
anon8hi
Attached Files
File Type: txt my_htc_cfg.txt (7.7 KB, 3392 views)
Reply With Quote
  #2  
Old 05-15-2021, 07:50 AM
anon8hi anon8hi is offline
Member
 
Join Date: May 2021
Posts: 2
looks like the following code is moding the movement speed, but this has no impact in my VR scene. If I try to modify it via vizconnect tool, I see the impact in the test scene, but afterwards in my enviroment, it has no impact on the movement speed.
It feels like: something is overwriting it

#VC: apply offsets
_link.postScale([4, 1, 3])
Reply With Quote
  #3  
Old 08-25-2021, 10:42 AM
sado_rabaudi sado_rabaudi is offline
WorldViz Team Member
 
Join Date: Jul 2016
Posts: 40
Hi,

You could try using .setParent to link the transport to the head. Is there a reason you don't want to add the SteamVR tracker in vizconnect and link that to your mainview? Then you could just drag the SteamVR tracker under the transport. The acceleration is controlled by the transport.

Best,
Sado
Reply With Quote
Reply

Tags
acceleration, configuration, movement, steamvr, vizconnect

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Check for running SteamVR A Wundlechner Vizard 2 01-11-2018 02:03 AM
stop speed movement and allow rotating only while using vizconnect bbb Vizard 1 02-29-2016 07:32 AM
Inconsisten movement speed of the viewport mape2k Vizard 9 07-24-2013 01:02 AM
random speed and associated coding Saz Vizard 1 05-20-2010 05:03 AM
Calculating Speed with sensor durf Vizard 1 03-13-2009 11:25 AM


All times are GMT -7. The time now is 05:08 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC