WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 04-02-2009, 03:47 AM
Moh200jo Moh200jo is offline
Member
 
Join Date: Feb 2009
Posts: 99
help in battlefield example

I am beginner with Vizard and am trying to understand how can I import my own environment into vizard and then to change some characteristics. One suggestion was to export my environment to .ive through OSG exporter, unfortunately I have struggled to install OSG exporter for Max and I have got this message “openthreadsWin32.dll was not found.”
As well as I am struggling to use battlefield example in Max2009 (as my own environment) with vizard but I have a problem with the following points :
To use getChild()
To import new image and texture it with the environment.
Avatar walks probably on the environment.

I believe when I can control the environment, all the points aforementioned will be solved.
Any suggestion would be really appreciated.
Thanks
Attached Thumbnails
Click image for larger version

Name:	cloud sky.jpg
Views:	699
Size:	155.8 KB
ID:	304   Click image for larger version

Name:	flaking paint.jpg
Views:	698
Size:	429.4 KB
ID:	305  
Attached Images
File Type: bmp windmill.bmp (768.1 KB, 756 views)
Attached Files
File Type: zip battlefield.zip (196.8 KB, 735 views)
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
battlefield example Moh200jo Vizard 8 04-06-2009 09:43 AM


All times are GMT -7. The time now is 10:25 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC