WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 03-17-2012, 09:59 AM
dthomas dthomas is offline
Member
 
Join Date: Jan 2012
Posts: 5
It might have been that the mesh had the same name as the skeleton (aside from the .cmf extension). After adding [0] and [1] to the materials I enabled fliptexture in the .cfg and everything seemed to export ok.
Reply With Quote
 

Tags
3dsmax, avatar, cal3d, exporting


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Avatar texture swaping sleiN13 Vizard 5 06-24-2011 12:48 AM
Avatar speaking problem Uttama_vizard Vizard 4 03-23-2009 11:29 AM
Skydome texture problem theuberk Vizard 2 01-18-2008 05:56 AM
Problem with letting an avatar face towards another avatar ghazanfar Vizard 2 03-21-2007 02:30 AM
avatar head texture issues rconrey Vizard 3 11-17-2004 04:05 PM


All times are GMT -7. The time now is 01:23 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC