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Collidemesh with Avatars
It seems as if the mesh that collidemesh uses for the Male and Female avatars is the default pose (with their arms outstretched). This is true even is the avatars are in another state (e.g. lady.state(1)). Is there a way to get around this? Or am I doing somehting worng: I am calling collidemesh() after I set the avatar's state.
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