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Old 04-09-2013, 02:21 AM
fabioped fabioped is offline
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Join Date: Feb 2013
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Loading particle .osg on-the-fly

I want to do a smoke particle system which progresses over time in its size. To do that I guess the best way would be to change the rateRange of the RandomRateCounter in the attached OSG over time... How can I do that in vizard?

My aim is to create a water kettle that starts to boil and release more and more gas.
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Old 04-09-2013, 03:06 PM
Jeff Jeff is offline
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You could try creating several OSG particle objects with different parameters and then make them visible over time to create the effect that the smoke is getting bigger.
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