#1
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How to make neck of avatar invisible
Hi all,
I want to replace an existing head of a complete character with an other head. When I make the original head invisible, the neck is still visible. Is there any way to make the neck invisible as well? I've tried tweaking the .tga file, making the neck transparent. However, then the neck is white. I want the neck to be invisible. See the example: Code:
import viz viz.go() avatar = viz.add('vcc_male.cfg', pos = [0,.15,.65], euler = [180,0,0]) avatar.visible(0, 'casual32_m_highpoly.CMFX') |
#2
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This would require modification of the original 3ds Max files and the way the mesh is divided.
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#3
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That was my thought as well, although I was looking for a Vizard solution because the head can be made invisible. I think that's because of the way the avatars are constructed. I have worked around this issue, because I never used 3ds max before.
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#4
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Silly question, but where did you get the other head from if you haven't used a 3D program before? I'm going to assume that you'll still need a neck for the new head, so I was thinking it might be easier to remove the neck that comes with the new head instead of trying to remove the neck from the body.
Other heads from the Vizard Complete Characters collection should be interchangeable. |
#5
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The other head and neck comes from FaceGen. I still would need to use a program like 3D studio max to remove that neck as well.
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avatar, invisible, neck |
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