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#1
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Yes, this should be possible with the vizcave module. A vizcave.Wall object does not necessarily have to represent an actual physical wall. It simply represents the physical rectangular surface that the computer is responsible for rendering to.
The vizcave module does not perform edge-blending. This is usually left to the hardware to accomplish. However, you can specify overlapping dimensions for the wall objects. |
#2
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Quote:
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#3
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Currently, you can have a maximum of 32 computers in a cluster.
Having more computers means more network traffic, so there might be a small performance hit in that regard. Having the clients perform all the rendering is perfectly fine. Simply add the following code to your script to prevent the master from rendering: Code:
viz.cluster.pushMask(viz.MASTER) viz.MainWindow.visible(0) viz.cluster.popMask() |
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