#1
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problem with evironment mapping
Hi there,
I created 6 cube faces in .tif format. When I load them in vizard the background gets black, white, grey dashed? What could be the problem? Settings of .tif files are: 2500x2500 Pixels 300 ppi With other .tif files which I did not create on my own it works fine. Settings there: 1144x1144 Pixels 72 ppi Can somebody please help me. Thx Phil |
#2
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Have you tried another format like .png ? Either way can you post one of the tif files or email it to support@worldviz.com.
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#3
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The single tif you sent works fine for me. I created 6 copies of it and used them for a cubemapped texture and all sides showed up fine. Are all the tifs the same size? Here is the script I used to test it:
Code:
import viz viz.go() tex = viz.add(viz.ENVIRONMENT_MAP,'Test.tif') dome = viz.add('skydome.dlc') dome.texture(tex) |
#4
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well what should I say, with the file I send to you it now also works on my machine. but this file was reduced because I send it by mail.
could it be that the size of the .tif matters? I just tried the the bigger one ca. 8MB per file and their the problem appears again. I am running vizard on an mac-air with paralles and windows xp. could it be that this is too much for my graphic card? I try to send the .tif in the original size per mail again. would be nice if you can test it with this version also. Thx Phil |
#5
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I think the problem is the size and the capabilities of my graphic card in the mac air.
When I reduce the size to 1024x1024 pixels it is fine. Cheers Phil |
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