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#1
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Some piece of code...
Here's some codes:
Code:
def onTimer(num): global wm_pX global wm_pY global mess1 global mess2 global mess3 global crosshair if num == 0: wm_pX = wiimote.posIR[0] wm_pY = wiimote.posIR[1] crosshair.setPosition(wm_pX, wm_pY) win32api.mouse_event(win32con.MOUSEEVENTF_ABSOLUTE, int(wm_pX * 1680), int((1-wm_pY) * 1050), 0) if num == 1: if wiimote.state == 16: win32api.mouse_event(win32con.MOUSEEVENTF_LEFTDOWN, int(wm_pX * 1680), int((1-wm_pY) * 1050), 0) time.sleep(0.05) |
#2
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Source Code
Hello Wizards,
It's me again... This problem is driving me loco... I've attached the source code to the message... viz.FOREVER !!! D. |
#3
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It's working now...
Yo !!
It's working now... The problem was with the mouse pointer... viz.FOREVER !!! D. |
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