#9
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Your sample code is undoing the negative x scale, which is required for inverting the hand and making it look left handed. Use the following code instead:
Code:
myHand = viz.add('hand.cfg',pos=(0.1,1.8,0.5),euler=(0,-90,0)) myHand.enable(viz.FLIP_POLYGON_ORDER) myHand.setScale(-20,20,20) |
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