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#1
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import vizmat
t = viz.Transform() t.makeEuler(90,0,0) print t.getRot() |
#2
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Thanks, that gives different results for me too. The results from 2.5 are incorrect. A lot of the code for the vizmat library was rewritten in 3.0 and many bugs were fixed. If you are noticing different behavior, it is most likely caused by bugs in 2.5. If your old code was depending on the incorrect behavior then there is not much you can do other than fix it for 3.0
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