#1
|
|||
|
|||
Texture for Custom 3d Objects
Hello,
I am new to Vizard. I am am able to apply 'brick.jpg' texture to the in-built white_ball.wrl (sphere) but the similar code is not working for another sphere, taken from 3D warehouse and exported as .wrl from SketchUp. Please refer the code below (sphere.wrl included) Thanks in advance. test.zip |
#2
|
|||
|
|||
The model that you apply a texture to in Vizard must have texture coordinates. To ensure that the model has texture coordinates apply a texture, such as a flat color texture, in Sketchup. Then you can change it in Vizard.
|
#3
|
|||
|
|||
Hello Jeff,
Thanks a lot for the help. My model was missing texture co-ordinates and the code is working fine now. I also tried importing a basic model from 3DS Max and saw the property of texture co-ordinates there. |
Tags |
3d objects, texture, vizard |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
How to render a texture of the transparent object and then blur it | whj | Vizard | 1 | 09-25-2012 03:15 PM |
How to apply shader and render texture to an object | whj | Vizard | 0 | 04-23-2010 12:23 PM |
Could not find plugin to load objects... | halley | Vizard | 1 | 05-30-2006 11:01 AM |
Video Texture Not Working on Some Objects | paulgoldberg | Vizard | 1 | 04-17-2006 12:41 PM |
Creating on the fly objects and projecting them on texture | Johannes | Vizard | 6 | 01-11-2005 04:55 PM |