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Hi,
The following should create a cylinder pointing along the +z axis: Code:
#VRML V2.0 utf8 # Produced by 3D Studio MAX VRML97 exporter, Version 3, Revision 1.31 # Date: Mon Aug 14 20:59:35 2000 DEF Cylinder02 Transform { translation 0 0 -2.5 rotation 1 0 0 -1.57 children [ Shape { appearance Appearance { material Material { diffuseColor 0.3451 0.6941 0.102 } } geometry Cylinder { radius 0.1 height 5 } } ] } |
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