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Textures and z-fighting
I have a textured collada file that I am trying to render, and I am experiencing some z-fighting that is making this model difficult to render. Is there anything that can be done to improve rendering of this model?
I textured the model using Google Sketchup, do you know if I would get better results using blender or another model editing package that supports collada files?
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#2
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So after reading the friendly manual, I found that I made the mistake of not importing my images as textures in sketchup. So in the image above, I believe there is another plane fighting with my model.
So for anyone else trying to texture using sketchup, ensure that you check the "use as texture" radio button when you import your images.
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