|
#1
|
|||
|
|||
It looks like an issue with the OpenGL driver. Where did you get the .ive model from? Is it using compressed textures?
|
#2
|
|||
|
|||
The original model is a 3ds max 9 file. I exported it from the 3ds max 9 using the OSG exporter. See the attached screen-shot for the OSG settings. The .ive file is nearly 20M, so I could not attach it with this post. I don't know what is compressed texture. The textures in the max file are just normal bitmap textures.
Last edited by Zhi; 04-26-2011 at 12:03 PM. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
How to render a texture of the transparent object and then blur it | whj | Vizard | 1 | 09-25-2012 03:15 PM |
How to apply shader and render texture to an object | whj | Vizard | 0 | 04-23-2010 12:23 PM |
Change model alpha and memory leak | hosier | Vizard | 2 | 06-25-2009 10:55 AM |
Successful Cal3D Export But Texture Problems | ezanih | Plug-in development | 2 | 01-26-2009 04:28 PM |