#1
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Displaying the back side of polygons
Hello,
Is there a way to display the back sides of polygons for a specific node3d object? Or more generally, a way to make 2-sided polygons? Thanks, Christian |
#2
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Hi Enlil,
Have you tried? <node3d>.enable(viz.CULL_FACE) http://www.worldviz.com/vizhelp/comm...e3d/enable.htm |
#3
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Wow, that is a powerful function I haven't come across before. I don't think it is helping with our particular issue, but it seems like it might be very useful in the future.
Thanks! Christian |
#4
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i try to be helpfull but it helps if i check what i post, it should be
<node3d>.disable(viz.CULL_FACE) sorry |
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