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				sound problem
			 
			
			
			Hi, 
		
		
		
		
		
		
		
		
	
	I'm having a sound problem. I have a class that plays a sound when I call a fucnction in that class. and also I have a sound that is always looping from the begining of the program (in the main program that is calling the class). Also i have another sound in there that playes once sometimes. The problem is that when I loop the sound from the class then I play the sound in the main program, the loop in the class stops. Here is a small part of the program explaining what i mean: -------------------------------------------------------- class Avatar(viz.EventClass): ... playSound(): self.obj.playsound('audio/sound.wav',viz.LOOP) #in main program viz.go() avatar = Avatar(...) bell = viz.add(...) viz.playsound('audio/wind.wav', viz.LOOP) #this works fine all the time .... avatar.playSound() #works fine till the next sound plays .... bell.play() #now this plays and stops the other one .... --------------------------------------------------------- I don't know if the problem is that the main program has a priorty for the sound, or is it that I'm doing something wrong. I have another question, I keep getting "Interlace" in the output screen in vizard. What does it mean. Thank you, Alaa Gharbawi  | 
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