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#9
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still didn't work :'(
note: when i do avatar.idle(4) it doesn't do it right either. (it makes the avatar stand each time it finishes an animation) but anyway, this following code still makes the man stand up when finished with the head animation: any ideas? (btw, state(4) is my custom sitting animation.) -------------------------------------------------------------- import viz viz.go() avatar=viz.add('objects/Male.cfg') avatar.state(4) avatar.cal.pose(-1) def mykey(key): if key == 't': movehead=avatar.headto(90,0,0) avatar.act(movehead) viz.callback(viz.KEYBOARD_EVENT, 'mykey') |
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