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#1
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For your first question about having the avatar walk around, set the marker to be a global marker. Then add the walk action. The marker will be used for the origin and you will not need to link the two.
Code:
marker = camera.addMatrixMarker(0,width=1000) camera.setGlobalMarker(marker) Try adding a second window like this. Code:
ar = viz.add('artoolkit.dle')
subWindow = viz.addWindow(pos =[0,0.2])
ar.addWebCamera(window=subWindow)
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#2
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thanks jeff it works the walking avatar example just like you told me, but what i understand is that i can have only one marker defined like global marker? because if i have two markers each with a model and walking around but with the reference of their own mark, how i accomplish that?
and for the second problem i tried what you tell me but doesn't work for me, im trying this in the "winview" example adding this below of the code and compiles everything fine but i cant move around the gallery and the subWindow doesnt show the camera video instead shows a copy of the main view. My video card is a chipset of intel with windows 7, i think thats the problem because im trying this examples on another computer with a nvidia Quadro FX 540 and windows xp doesnt throw me this error but im having the problem that i mention before i hope i explain me, sorry for my bad english Last edited by Darkmax; 03-16-2010 at 12:57 PM. |
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